![]() When you first launch Comic Life, you're prompted for an image source. Kudos to the designers for creating an interface that uses the iPhone's capabilities without adding clutter. The application is so well designed that manipulating photos and text with it feels completely natural. Unlike Comic Life, you do this on a 3.5-inch screen. Just like Comic Life, you can easily add dialogue balloons to pictures, as well as captions and even some Core Image effects. Highly recommended.įrom the makers of Comic Life comes Comic Touch, porting some of the best features of Comic Life to surprising effect for a mobile device. This game's fun factor is right up there with the best puzzle-based games. The game itself utilizes positional audio, takes advantage of the iPhone's multitouch capabilities and 3-D graphics - and ties it all together with an amazing physics engine. This simple premise is extremely well implemented, providing brain-teasing fun and 50 levels to challenge you. With each level, you're given the task of guiding liquid from its start point to its destination point, using a variety of tools and objects to help you do so. The main point of this game is to guide liquid droplets from Point A to Point B, with increasing levels of difficulty. Since the first time I saw this game's opening level flyby at the Worldwide Developers Conference keynote last month, it's been on my gotta-have list.
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